Honor

Quote: “The man who passes the sentence should swing the sword.”

Ned Stark, A Song of Ice and Fire, Game of Thrones (1996)

Description

A character who is bound by the honor conviction lives to serve their fellow man. Without flinching and without a second thought, an honor-bound character would sacrifice their possessions or even their life if it would save someone they loved. Honor-bound characters need not be blind to the shades of gray in morality, but are often incredibly passionate about what they feel is right and what is wrong. This intensity can drive them to perform feats of super-human determination. Often, honor-bound characters are not righteous champions of goodness, but rather working in the service of their country, faction, or philosophy and thus would not not extend the same aid to  a rival. Wanton slaughter of those outside their sphere of influence is sometimes justified, as they can be perceived by the honor-bound to be evil. Some of the most vile fight for just causes. By those of other convictions, honor-bound characters may seem naive or blind, but the grizzled veteran from the deep and desolate wastes can just as easily be “holding the fire.”

Boons

1: When working to save the life of another or uphold an oath, you may spend a Conviction point to gain a bonus to your next roll equal to your total Conviction rating.

2: You gain either Loyalty or Fearless as an extra talent. If by some stroke of fate you already have both, you gain an extra talent instead.

3: When working to save the life of another or uphold an oath, you may spend a Conviction point to ignore the effects of Agony for the rest of the scene. At the end of the scene, if you haven’t been healed, you fall unconscious.

4:

5: Once per day, when working to save the life of another or uphold an oath, you may spend a conviction point to add your Conviction rating to your health and render yourself immune to all penalties incurred by damage for the rest of the scene. The health gained this way may exceed your normal health total, and if it does, the extra health goes away at the end of the scene.